Take-Two GTA VI public timeline
A cautious timeline of Take-Two and Rockstar public disclosures around GTA VI, including release windows, delays, platforms and what has not been confirmed.
Why Take-Two disclosures matter
Rockstar makes GTA VI. Take-Two owns Rockstar. That makes Take-Two investor updates, filings and earnings calls part of the public record, especially when release windows or delays move the company’s financial guidance.
This page is a timeline, not stock advice. It tracks what was publicly said, what changed, and what remains unconfirmed.
February 2022: active development is public
Rockstar confirmed that active development on the next Grand Theft Auto was underway. At that point the game still had no public title, date, trailer or platform list.
Take-Two’s language around Rockstar’s pipeline stayed careful. The company avoided detailed commitments until Rockstar was ready to show the game.
September 2022: development footage leak
The 2022 breach exposed early development footage. Take-Two and Rockstar responded with takedowns and public statements that the incident would not materially affect development. Leonida Intel does not host or link leaked builds, source code or downloadable files.
May 2023 to November 2023: investor guidance narrows attention
Take-Two’s guidance for future net bookings led analysts to infer that a major Rockstar release was inside the planning window. That was an inference, not a public GTA VI date.
In November 2023, Rockstar announced that Trailer 1 was coming. That moved the conversation from investor inference to first-party marketing.
December 2023: Trailer 1 and the 2025 window
Trailer 1 confirmed the title Grand Theft Auto VI, the Leonida setting, Vice City, Lucia, Jason and a 2025 launch window. It did not announce a PC version, editions, online-mode rules or pre-orders.
2024: fall 2025 guidance
Across 2024, Take-Two and Rockstar messaging pointed to a fall 2025 release plan. That window was later superseded. Older articles and screenshots still mention it, so any GTA VI date should be checked against the current Rockstar page.
May 2025: delay to 26 May 2026
Rockstar moved GTA VI from 2025 to 26 May 2026. Take-Two’s investor messaging tied the delay to Rockstar’s quality bar and updated its financial expectations around the new launch plan.
November 2025: delay to 19 November 2026
Rockstar then moved GTA VI to 19 November 2026. The current public console launch baseline is:
- PlayStation 5.
- Xbox Series X|S.
- 19 November 2026.
Rockstar’s current GTA VI page does not list PC.
Current public status
Confirmed:
- GTA VI is scheduled for 19 November 2026.
- The confirmed launch platforms are PlayStation 5 and Xbox Series X|S.
- Jason Duval and Lucia Caminos are central protagonists.
- Vice City and Leonida are the official setting.
Not confirmed:
- PC release date.
- GTA VI Online structure.
- Edition names and prices.
- Pre-order bonuses.
- Collector’s edition contents.
- DLC roadmap.
How to read future earnings calls
The most useful signals are usually simple:
- Does the release date change?
- Does Take-Two change guidance around the launch quarter?
- Does Rockstar publish a matching Newswire update?
- Are platforms expanded beyond PS5 and Xbox Series X|S?
- Does wording move from broad “engagement” language to named online-mode details?
Pricing commentary should be treated carefully. An executive discussing industry price bands is not the same as announcing a GTA VI SKU price.
Watch list for the next material update
- A new Rockstar trailer or gameplay video.
- Storefront pages moving from wishlist to purchase or pre-order.
- Official edition names.
- A Newswire FAQ about GTA Online continuity.
- Any platform expansion language from Rockstar or Take-Two.
Source trail
- Take-Two Interactive Investor Relations filings, releases and earnings material.
- Rockstar Newswire GTA VI posts.
- Rockstar Games GTA VI product page.
- CNBC and Variety coverage of Take-Two delay and pricing commentary.
- Bloomberg reporting on GTA VI production and Rockstar.
Evidence note
Leonida Intel treats Take-Two material as company disclosure, but does not turn investor commentary into gameplay claims. A financial timeline can tell us what is public. It cannot fill in the game design.
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