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The Informant 16

The Informant

Stranger ESPECULADO

Downtown Vice City parking garage

A mysterious stranger approaches you in a parking garage with a proposition: feed information to the DEA, or they'll feed your file to the state prosecutor.

Trust is a liability in Vice City, and this mission proves why. While going about your business downtown, you receive an anonymous text directing you to the top level of a parking garage. Waiting there is Agent Reyes — DEA, undercover division, the kind of fed who operates in the gray area between law enforcement and criminal enterprise. Reyes has a file on you thick enough to guarantee twenty years in a federal facility, and a proposition that's barely more appealing: become an informant. Feed the DEA information about rival criminal operations, and your file stays in a locked drawer. Refuse, and it lands on the state prosecutor's desk by morning. It's not really a choice, and Reyes knows it. Your first task is to plant a listening device at a location where a rival crew holds their weekly meetings — a back room at a pool hall in Little Havana. Getting in requires either social engineering, stealth, or a combination of both. The rival crew is paranoid and well-armed, and being caught with a federal listening device in their territory is a death sentence from both sides of the law. The mission explores the moral complexity that GTA VI promises to deliver, forcing players into compromises where every option has a cost.

OBJETIVOS

1 Meet the mysterious contact in the downtown parking garage
2 Listen to Agent Reyes' proposition and decide whether to cooperate
3 If cooperating: plant a listening device at a rival crew's meeting spot
4 Infiltrate the meeting location without being detected
5 Escape without revealing your involvement if things go wrong

INFORME DE MISIÓN

Tipo
Stranger
Quien da la misión
Agent Reyes (undercover DEA)
Ubicación
Downtown Vice City parking garage
Dificultad
Hard
Tiempo Est.
20-25 minutes
Recompensa
$10,000, temporary wanted level immunity for 24 in-game hours