MISIONES
Todas las misiones de historia principal, secundarias, atracos y eventos aleatorios de Leonida.
Showing 24 of 160
Welcome to Leonida
Main Story — Leonida State Border / Vice City outskirts — Unlocks free roam, first safehouse access, $500 starting cash
SRC: Speculated based on GTA VI trailer footage and series tradition of introductory missions
The Liquor Store Job
Main Story — Vice Dale / Local Liquor Store — $2,000 cash split, unlocks weapon wheel
SRC: GTA VI Trailer 1 — Rockstar Games (December 2023)
First Wheels
Main Story — Vice Dale neighborhood — First personal vehicle stored at safehouse garage, unlocks car theft mechanics
SRC: Speculated based on early-game vehicle acquisition in previous GTA titles
Making Connections
Main Story — Downtown Vice City — $1,500, unlocks Fixer missions on the map
SRC: Speculated based on GTA narrative structure and trailer hints at criminal network
The Vice City Heist
Heist — Vice City Financial District — $250,000 (player's cut), unlocks high-end property purchases
SRC: Speculated based on heist gameplay tradition in GTA V and financial district seen in trailers
Gone Fishing
Side Mission — Vice Beach Pier / Leonida waterways — Fishing rod added to inventory, unlocks fishing side activity across all water bodies
SRC: Speculated based on fishing activity hints in GTA VI trailers and expanded side activities
Street Race: Ocean Drive
Side Mission — Ocean Drive, Vice Beach — $15,000, performance upgrade discount at auto shops
SRC: Speculated based on street racing culture in Vice City setting and racing side activities in GTA V
The Collection
Side Mission — Various locations across Vice City — $5,000-$12,000 per collection (varies by target), reputation increase with the Fixer
SRC: Speculated based on debt collection missions in previous GTA titles and fixer mission structure
Swamp Thing
Stranger — Deep Grassrivers swamp — $3,000, unique airboat unlocked at Grassrivers Ranch dock
SRC: Speculated based on Grassrivers/Everglades setting and GTA tradition of eccentric stranger missions
Tourist Trap
Random Event — Random locations in Vice Beach and Downtown Vice City — $500-$2,000 (depending on outcome), positive or negative karma
SRC: Speculated based on random event system in GTA V and tourist culture in Vice City setting
High Roller
Side Mission — Vice City Grand Casino — $25,000, VIP access to casino high-roller tables
SRC: Speculated based on casino and nightlife culture in Vice City setting
The Great Escape
Main Story — Leonida State Correctional Facility / Leonida countryside — Story progression, unlocks full dual-protagonist switching
SRC: Speculated based on prison/jail footage visible in GTA VI Trailer 1 showing Lucia in custody
Dirty Money
Main Story — Various Vice City businesses — Unlocks business property purchases and passive income system, $30,000
SRC: Speculated based on money laundering themes in GTA Vice City and business management in GTA Online
Night Life
Side Mission — Vice City Entertainment District — $8,000, free entry and VIP booth at the nightclub permanently
SRC: Speculated based on nightclub/nightlife culture in Vice City and club management in GTA Online
Keys to the Kingdom
Main Story — Leonida Keys island chain — Story progression, $45,000, unlocks Leonida Keys as fully explorable region
SRC: Speculated based on Leonida Keys geography and cartel themes suggested in GTA VI marketing
The Informant
Stranger — Downtown Vice City parking garage — $10,000, temporary wanted level immunity for 24 in-game hours
SRC: Speculated based on law enforcement themes and undercover storylines hinted at in GTA VI trailers
Repo Man
Side Mission — Crosstown, Vice City — $4,000-$10,000 per repo (varies by vehicle value), reputation with Deacon
SRC: Speculated based on repo missions in GTA V and vehicle-centric gameplay in GTA VI
Storm Chaser
Random Event — Random coastal location in Leonida — $7,500, unique storm-damaged vehicle variant
SRC: Speculated based on hurricane/storm weather system confirmed for GTA VI through trailer footage
The Big Score
Heist — Multiple locations across Leonida — $2,000,000+ (player's cut, varies by approach and crew), end-game content unlock
SRC: Speculated based on GTA V's multi-target finale heist structure and GTA VI's expanded scope
Unfinished Business
Main Story — Vice City / Starfish Island — Story completion, final cutscene, unlocks post-game free roam content
SRC: Speculated based on GTA narrative tradition of climactic confrontation missions
Everglades Escape
Main Story — Grassrivers Wetlands, Leonida — $18,000, airboat added to garage
SRC: Speculated based on Grassrivers imagery in GTA VI trailers
Port Shipment
Heist — Port Gellhorn, Vice City — $45,000 + weapon cache for safehouse
SRC: Speculated based on Port Gellhorn dockyard footage
Prison Break
Main Story — Leonida State Penitentiary — $75,000, unlocks new crew member
SRC: Speculated based on series tradition of prison break missions
Mansion Raid
Heist — Starfish Island, Vice City — $220,000 + high-end artwork for safehouse
SRC: Speculated based on Starfish Island setting
Yacht Job
Heist — Vice City Coast — $95,000, yacht available as property if undamaged
SRC: Speculated based on yacht environments in GTA VI trailers
Casino Heist
Heist — Vice Beach Casino — $650,000 (scales with prep completion)
SRC: Speculated based on GTA Online's casino heist mechanics
Swamp Deal Gone Wrong
Main Story — Grassrivers, Leonida — $12,000 + product to resell
SRC: Speculated based on rural Leonida settings
Bank Heist: Vice Federal
Heist — Downtown Vice City — $180,000 split
SRC: Speculated based on GTA series bank heist tradition
The Art Collector
Stranger — Vice Point Gallery District — $35,000 per piece, 6 pieces total
SRC: Speculated based on Strangers & Freaks tradition
Street Dealer: Vice Dale
Side Mission — Vice Dale, Vice City — $4,500 per successful route
SRC: Speculated based on dealer side activities in GTA series
Street Dealer: Little Haiti
Side Mission — Little Haiti, Vice City — $5,200 per successful route
SRC: Speculated based on neighborhood-based side content
Gang Attack: Ambrosia Crew
Random Event — Ambrosia, Leonida — $3,800 + reputation increase
SRC: Speculated based on GTA random events and gang territory mechanics
Gang Attack: Port Gellhorn Crew
Random Event — Port Gellhorn, Vice City — $4,200 + territory control bonus
SRC: Speculated based on GTA territory mechanics
Assassination: The Whistleblower
Side Mission — Downtown Vice City — $85,000 + market tip for in-game stocks
SRC: Speculated based on GTA series assassination missions
Assassination: The Witness
Side Mission — Vice Beach Hotel — $95,000
SRC: Speculated based on GTA series assassination missions
Assassination: The Politician
Side Mission — Leonida Governor's Mansion, Ambrosia — $145,000 + major stock market swing
SRC: Speculated based on GTA series assassination missions
Casino Heist: Prep - Guard Uniforms
Heist — Vice Beach — Casino Heist prep complete
SRC: Speculated based on heist prep mission tradition
Strangers & Freaks: The Prophet
Stranger — Vice Beach Boardwalk — $8,000 + unique outfit
SRC: Speculated based on Strangers & Freaks tradition
Stunt Jumps: Vice City Rooftops
Side Mission — Vice City — $25,000 + unique motorcycle at 20/20
SRC: Speculated based on GTA series stunt jump tradition
Stunt Jumps: Rural Leonida
Side Mission — Kelly County / Ambrosia — $20,000 + unique off-road truck
SRC: Speculated based on GTA series stunt jump tradition
Street Races: Vice Beach Circuit
Side Mission — Vice Beach — $6,500 per race, championship payout $50,000
SRC: Speculated based on street race tradition in GTA series
Street Races: Keys Coastal Run
Side Mission — Leonida Keys — $18,000 + performance parts
SRC: Speculated based on street race side content
Strangers & Freaks: The Tiktoker
Stranger — Ocean Drive, Vice Beach — $15,000 + custom livery unlock
SRC: Speculated based on Strangers & Freaks tradition with modern satire
Strangers & Freaks: The Conspiracy Theorist
Stranger — Kelly County — $12,000 + unique rifle
SRC: Speculated based on Strangers & Freaks tradition
Strangers & Freaks: The Retired Hitman
Stranger — Mount Kalaga — $40,000 + silenced weapon unlock
SRC: Speculated based on Strangers & Freaks character tradition
Client Job: Security Detail
Side Mission — Vice Point / Starfish Island — $22,000
SRC: Speculated based on client job mechanics in recent GTA titles
Client Job: Courier Run
Side Mission — Statewide — $18,000
SRC: Speculated based on courier job mechanics
Random Event: Stranded Motorist
Random Event — Rural Leonida Highways — $200-$2,500 depending on outcome
SRC: Speculated based on random event systems
Random Event: Robbery in Progress
Random Event — Vice City — $1,000-$4,000
SRC: Speculated based on random event systems
Random Event: Cartel Chase
Random Event — Statewide — $8,000 + cartel intelligence
SRC: Speculated based on random event systems
The Uncle Jack Betrayal
Main Story — Vice Dale — $0 (narrative mission)
SRC: Speculated based on narrative beats of GTA series
Cop Killer
Main Story — Vice City — $30,000 + heat reduction
SRC: Speculated based on GTA narrative tradition
Hurricane Watch
Main Story — Leonida Statewide — $45,000 + weather-themed collectibles
SRC: Speculated based on Florida hurricane culture and GTA VI weather systems
The Informant
Side Mission — Downtown Vice City — $25,000 or federal leverage
SRC: Speculated based on moral-choice side content
The Long Con
Heist — Vice City Financial District — $320,000 clean money
SRC: Speculated based on white-collar crime narrative elements
Fishing Tournament
Side Mission — Leonida Keys — $5,000-$15,000 based on placement
SRC: Speculated based on fishing side activities in recent titles
Airboat Race: Grassrivers Circuit
Side Mission — Grassrivers Wetlands — $4,500 per race, championship $22,000
SRC: Speculated based on airboat gameplay implications
Territory Takeover: Downtown Blocks
Side Mission — Downtown Vice City — $35,000 + passive income from held territory
SRC: Speculated based on territory systems in recent GTA titles
Chop Shop Contracts
Side Mission — Vice City — $8,000-$18,000 per vehicle
SRC: Speculated based on chop shop mechanics in recent titles
Weapon Smuggling Run
Side Mission — Ambrosia to Port Gellhorn — $28,000
SRC: Speculated based on smuggling activities in GTA series
The Cartel's Messenger
Main Story — Vice City — $0 (narrative mission)
SRC: Speculated based on GTA narrative escalation
Border Run
Main Story — Leonida State Border — $55,000
SRC: Speculated based on GTA narrative arc patterns
Pink Stripe
Heist — Downtown Vice City — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Bleeter Famous
Side Mission — Vice Beach — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Salvage Rights
Stranger — Leonida Keys — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Coast Guard
Random Event — Biscayne Bay — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Gator Problem
Stranger — Grassrivers — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Speedboat Run
Side Mission — Leonida Keys — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Chop Shop
Side Mission — Vice Dale — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Cockatoo
Stranger — Wynwood — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Ghost Rider
Stranger — Port Gellhorn — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Fair Game
Side Mission — Ambrosia — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Alligator Farm
Random Event — Grassrivers — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Hurricane Warning
Random Event — Leonida Keys — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Cuban Coffee
Stranger — Little Havana — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Swamp Witch
Stranger — Grassrivers — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Rolling Blackout
Heist — Downtown Vice City — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Runway Lights
Heist — Port Gellhorn Airfield — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Banker's Hours
Heist — Brickell — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Yacht Party
Heist — Starfish Island — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Ocean's 12
Heist — Emerald Isle Casino — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Under the Table
Main Story — Vice Dale — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Heat Stroke
Main Story — Waning Sands — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Rainbow Run
Main Story — Vice City — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Dry Season
Main Story — Ambrosia — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Wet Season
Main Story — Grassrivers — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Fishing Lesson
Side Mission — Leonida Keys — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Track Day
Side Mission — Gellhorn Motor Speedway — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Golf Swing
Side Mission — Vice Dale — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Pool Shark
Side Mission — Crosstown — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Tattoo Ink
Stranger — Wynwood — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Mixtape
Stranger — Overtown — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Paparazzi
Stranger — Vice Beach — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Witness Protection
Side Mission — Statewide — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Cop Ambush
Random Event — Statewide — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Gang War
Random Event — Crosstown / Overtown — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Armored Truck
Random Event — Statewide — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Cartel Introduction
Main Story — Vice Beach — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Smuggling 101
Main Story — Port Vice — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Contract Killer
Side Mission — Vice City — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Public Eye
Side Mission — Vice Beach — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Stunt Jump: Causeway
Side Mission — Vice City — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Stunt Jump: Seven Mile
Side Mission — Leonida Keys — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Stunt Jump: Mountain Descent
Side Mission — Mount Kalaga — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Mini Heist: ATM Run
Heist — Crosstown — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Mini Heist: Pawn Shop
Heist — Vice Dale — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Mini Heist: Jewelry Store
Heist — Vice Beach — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Mini Heist: Drug Dealer
Heist — Overtown — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Setup: Getaway Cars
Heist — Statewide — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Setup: Crew Recruitment
Heist — Vice City — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Setup: Gear Acquisition
Heist — Ammu-Nation — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Setup: Dress Code
Heist — Vice Beach — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Finale: Loud Option
Heist — Casino — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Finale: Stealth Option
Heist — Casino — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Finale: Social Engineering
Heist — Casino — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Post-Heist: Laundering
Main Story — Vice Beach — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Post-Heist: Fallout
Main Story — Vice City — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
DLC Tease: Northern Run
Main Story — Port Gellhorn — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
DLC Tease: Island Expansion
Main Story — Cayo Hueso — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Online: Freemode Mayhem
Random Event — Vice City — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Online: Heist Prep Roulette
Heist — Vice City — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Cartel Rivalry: First Blood
Main Story — Port Gellhorn — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Cartel Rivalry: Escalation
Main Story — Statewide — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Cartel Rivalry: Peace
Main Story — Neutral Ground — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Smuggling: Cuban Cigars
Side Mission — Leonida Keys — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Smuggling: Russian Arms
Side Mission — Port Gellhorn — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Smuggling: Exotic Animals
Side Mission — Grassrivers — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Assassination: Politician
Side Mission — Gloriana — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Assassination: Rival
Side Mission — Vice City — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Assassination: Witness
Side Mission — Statewide — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Drag Racing: Vice Beach
Side Mission — Vice Beach — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Drag Racing: Waning Sands
Side Mission — Waning Sands — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Gang Attack: Overtown
Random Event — Overtown — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Gang Attack: Port Gellhorn
Random Event — Port Gellhorn — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Cop Chase: High-Speed
Random Event — Statewide — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Cop Chase: Helicopter
Random Event — Vice City — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Property: Nightclub Setup
Side Mission — Vice Beach — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Property: MC Clubhouse Setup
Side Mission — Port Gellhorn — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Property: Arcade Setup
Side Mission — Vice Beach — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Property: Bunker Setup
Side Mission — Waning Sands — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Property: Yacht Party
Side Mission — Sunset Harbour — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Property: House Flip
Side Mission — Vice City — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Lifeguard
Random Event — Vice Beach — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Car Jacking Gone Wrong
Random Event — Crosstown — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Tourist Trap
Random Event — Vice Beach — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Fender Bender
Random Event — Statewide — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Drug Bust
Random Event — Port Vice — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Wildlife Rescue
Stranger — Grassrivers — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Lost Hiker
Stranger — Mount Kalaga — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Shipwreck Survivor
Stranger — Leonida Keys — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Casino Night
Side Mission — Emerald Isle — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Reality TV
Stranger — Vice Beach — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Podcast Guest
Stranger — Wynwood — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Movie Set
Stranger — Ambrosia — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Smuggling Run: Panama
Main Story — International — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Border Crossing
Main Story — Leonida State Border — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Cartel War: Peace Talks
Main Story — Neutral Ground — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Jason Solo: Riverside
Main Story — Grassrivers — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Lucia Solo: Tailor
Main Story — Vice Beach — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis
Jason + Lucia: Double
Main Story — Vice City — Cash payout, reputation with giver, progression unlocks
SRC: Speculated mission based on GTA narrative patterns and trailer analysis